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VAMPIRE FACTION

The Vampires have haunted Earth since the dawn of recorded history—an unintended consequence of a dangerously potent spell cast by the Sorcerers. Created initially as a loyal sub-Faction, the Vampires were meant to serve their magical overlords without question. That plan unraveled spectacularly. As the centuries passed, the Sorcerers discovered to their horror that Vampires were immune to magic—completely impervious to enchantments, hexes, and control spells. Worse still, they were gaining power… fast.

Fearing what they could no longer command, the Sorcerers hatched a desperate and nefarious plan: annihilate the Human Faction, thereby cutting off the Vampires’ primary food source.

The result? The Black Death (1346–1353)—one of the deadliest pandemics in human history. But the fallout was far too significant, even for the supernatural elite. A secret summit was convened in the shadows of Crimea, where the Treaty of Crimea was signed. It outlined a fragile peace between the Vampires and Sorcerers, and formalized coexistence with the unsuspecting Humans—so long as Vampires fed only as needed and kept their true nature hidden.

From there, the Vampire Faction split—divided by oceans and ideology. The Northern Vampires, led by the austere Magdalene LeBeau, adopted a “vegetarian” lifestyle, surviving solely on non-Human, animal blood.

Across the globe, the Southern Vampires, under the ruthless Francois Tussand, upheld the old ways—feeding on Human blood and embracing the hunt. Tension between the two bloodlines has simmered for centuries and now teeters on the brink of civil war. Still, the growing threat of the Cluster of Keres has forced both sides to temporarily shelve their centuries-old grudge... for now.

Vampires are immortal—neither age nor time dares to touch them—but sunlight renders them helpless, their bodies frozen by photons. By day, they lurk in darkness; by night, they rule the shadows. Their only true vulnerability? A wooden stake soaked in rosemary oil, driven precisely through the heart. But with their speed, senses, and inhuman agility, slaying a Vampire is less “possible” and more “statistically miraculous.” Needless to say, very few have ever succeeded.

And those who tried? Let’s just say… they’re no longer available for comment.

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Werewolf Faction
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WEREWOLF FACTION

The Werewolves were Earth’s best-kept secret—until now. Created at the same time as the Human Faction, they’ve lived undetected for millennia, appearing fully human by day and shifting into their four-legged forms whenever stealth (or a quick getaway) was required. This hybrid Faction of human-wolf amalgamations is organized into Clans, which are further broken down into Packs—though some lone wolves prefer the quiet solitude of their own path (and an occasional midnight howl).

Unlike the immortal Vampires or mystical Sorcerers, Werewolves aren’t forever—but they’re far from fragile. They can live up to 300 years and heal from most injuries without a second thought, as long as their hearts are still beating. They're immune to Vampire bites (sorry, Fangs), but Human weapons? Those are a different story. Humans have evolved an uncanny sense for sniffing out Werewolves—and unfortunately, that sixth sense comes with a burst of fear and a quick trigger finger. Shoot first, ask questions later.

Every full moon, like clockwork, Werewolves involuntarily shift into their primal form, temporarily shedding their human logic in favor of instincts and fur. It's majestic. It’s also inconvenient. Vulnerability spikes, communication vanishes, and chaos occasionally ensues.

As for the Sorcerers? They didn’t even know Werewolves existed until the furry truth clawed its way out. But now that they do, they understand this Faction isn’t just a fluffy nuisance—they’re a formidable force that could hold their own if tensions ever turned tooth-and-spell.

 SORCERER FACTION

The Sorcerers have existed since the dawn of time, their origins rooted in rare and ancient genetic mutations that bestowed formidable magical powers upon a chosen few. These original spellcasters became the founders of a powerful bloodline—one that would evolve into the elite Ravenblood Coven. Today, the Coven is led by thirteen of the oldest and most powerful Sorcerers on Earth, each presiding over their own Order and commanding global influence from the shadows.

It was the Sorcerers who birthed the Vampire Faction, crafting them through dark spellwork to serve as loyal enforcers. But their creation soon turned into a nightmare. Over the centuries, the Vampires grew stronger—unaffected by magic, untouchable by spell, immune to sorcery’s reach. Realizing the magnitude of their mistake, the Sorcerers attempted to starve the bloodline into extinction by exterminating their food source: the Human Faction. This reckless plan culminated in the Black Death (1346–1353), a plague of unfathomable horror unleashed by arcane design.

The aftermath led to the signing of the Treaty of Crimea, a delicate pact forged in blood and fear between the Sorcerers and Vampires. The treaty allowed both Factions to live in hidden harmony among Humans, under one strict condition: Witches and Warlocks could only use magic against Humans if absolutely necessary to protect the secrecy of the supernatural.

Though they walk among the Humans—posing as scientists, politicians, healers, and mystics—the Sorcerers are anything but mundane. Most live peacefully among the Humans, but tensions have flared since the recent revelation of the Werewolf Faction. Many in the Coven view the Werewolves as wild and unpredictable, a magical variable no one accounted for.

Sorcerers are nearly invincible to Humans—their mutation prevents them from being killed by any Human hand. But that doesn’t make them immortal. Any paranormal being—Vampire, Werewolf, or otherwise—can end a Sorcerer’s life by traditional human means: fire, drowning, a blade to the heart. And so, despite their superiority, the Ravenblood Coven remains watchful, always calculating, and ready to defend their legacy should the magical balance begin to tilt.

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HUMAN FACTION

The Humans are the original Faction—Earth’s native species and the biological root from which all others evolved. From their bloodlines, mutations gave rise to the Sorcerers, and from sorcery, the Vampires were born. The Werewolves, too, emerged from the Human lineage, diverging through evolutionary forces long buried in myth. Though mortal, fragile, and bound by time, Humans hold a kind of power the other Factions both envy and fear: sheer numbers—and relentless ingenuity.

The Southern Vampire Bloodline is especially protective of Humans, not out of compassion, but survival. As their primary food source, Humans are sacred prey, and no threat to their existence is taken lightly. Meanwhile, Werewolves—their distant cousins—have managed to keep their dual nature hidden in plain sight, often blending seamlessly into Human society.

But Humans are not as oblivious as the supernatural Factions once believed. They possess a sixth sense—an instinctual awareness when something unnatural draws near. They may not always know what it is they’re sensing, but they know one thing: danger.

Now that the veil has been lifted and the truth of the paranormal world has come to light, Humans have mobilized. Their weapons are advanced, their networks vast, and their capacity for retaliation terrifying. Though they don’t yet know how to destroy the supernatural Factions, they’re closer than they’ve ever been. And yet, in the face of the looming apocalypse brought on by the Cluster of Keres, the Human race is willing to do what they’ve always done best—adapt.

For now, they’re willing to ally with the very beings they once hunted. Not out of trust, but out of necessity. Because when the Earth is dying, the only real Faction… is survival.

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